Augmented reality card gaming: The Eye of Judgement

It looks as though the olde D&D or Magic gaming is about to be augmented. This Sony Computer Science Laboratories video shows a game called “The Eye of Judgement” in which players lay out an augmented card game on a table top. The game also appears to have a screen version.

“To praise the heroes who once saved the world, these cards were created”. When you hold up your cards to the computer, it revives the heroes and the battle resumes! Fantastic. But if your opponent is right in front of you – you may have to let the wookie win. Video from Jan. 2007.

http://youtube.com/watch?v=-NNWGP1KlaI

If anyone sees this available or has information let me know!

Total Immersion t-immersion.com

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Total Immersion started in France and is now active in the US, Japan, Korea, and Saudi Arabia. This demo is from early 2007. Revenues of $4M in 2006, forecasting $7M in 2007. They work with Alcatel and Lucent apparently. Hard to tell if the audience is wearing goggles or not. Explains that a core focus will be on games. See it for yourself, in the future, your avatar will dance all over print media!

  • Augmented urban architecture

    In the future, people will jump up and down and punch invisible purple spheres. This video shows a variety of applications, mostly artistic. The urban scenes are fantastic. The future will also have some pretty cool sound effects. Apparently, artists will be able to create entirely new species of animals to populate the augmented spaces. If anyone knows the source let me know. Dates from late 2006.

  • The Invisible Train

    Now this is what I’m talking about. Developers Daniel Wagner, Thomas Pintaric, Florian Ledermann, and Dieter Schmalstieg of Vienna University of Technology created this project in which a 3D train is displayed on an HP Ipaq. The track exists in “real life” (aka. RL) and the train is augmented. The site contains lots of movies and a PDF explaining the approach.

    PDF: http://studierstube.icg.tu-graz.ac.at/invisible_train/documents/wagner05_pervasive.pdf

    Site: http://studierstube.icg.tu-graz.ac.at/invisible_train/

    Photo credit: Vienna University of Technology

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    Multiverse shows off scalability

    Multiverse, the DIY MMOG developer toolkit, shows off it’s scalability in this new (silent) video.

    It shows how the world can handle 150 active avatars in one world simultaneously. For world developers this could help solve one of the main problems of virtual worlds, which is getting large groups together in the same world in the same place. You can login to their beta social world now so pop in and check out this emerging platform.