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	<title>Augmented Expo &#187; handheld</title>
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	<description>Where the World Gets Augmented</description>
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		<title>When is un-augmented reality a better choice?</title>
		<link>http://www.augmentedexpo.com/2007/08/14/when-is-un-augmented-reality-a-better-choice/</link>
		<comments>http://www.augmentedexpo.com/2007/08/14/when-is-un-augmented-reality-a-better-choice/#comments</comments>
		<pubDate>Tue, 14 Aug 2007 07:11:09 +0000</pubDate>
		<dc:creator>studiosfo</dc:creator>
				<category><![CDATA[Augmented]]></category>
		<category><![CDATA[handheld]]></category>

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		<description><![CDATA[From what I can see, this is a great example of what augmented reality should NOT be. Endlessly clicking on low-rez photos of a place that you are already in. Comes to us via http://www.hci.uniovi.es/ Now, with all due respects &#8230; <a href="http://www.augmentedexpo.com/2007/08/14/when-is-un-augmented-reality-a-better-choice/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>From what I can see, this is a great example of what augmented reality should NOT be.  Endlessly clicking on low-rez photos of a place that you are already in.  Comes to us via <a href="http://www.hci.uniovi.es/" target="_blank">http://www.hci.uniovi.es/</a></p>
<p>Now, with all due respects to the video and the application, (Vadinia) the video depicts a nightmare augmented reality.  Navigating through real space while tied to a handheld device. This would probably be better illustrated within a museum or other controlled area, with the point being &#8211; where does the user begin absorbing information for herself?  When does the user begin to form her own impressions based on classroom learing?  Can this type of information input &#8211; output be done through the interface?  I welcome  your comments and discussion&#8230;.</p>
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